//	--------------------------------------------------------------------
//	Copyright(C) 2006,2007 Zhao Yukun. All rights reserved.
//	This file is a part of the Xeres system.
//	Xeres 2007
//	Contact : xeres.engine@gmail.com
//	$(reservedInfo)
//	$(reservedDeclaration)
//	--------------------------------------------------------------------
///	@file	<DxMath.h>
///	@path	~/src/graphics/
///	@date	2007/10/12
///	@desc	Select DirectX math header.

#pragma once

#include "xeres.h"

#ifdef __d3d10_h__
#	include <D3DX10math.h>
#	include <D3DX10math.inl>
#elif defined( _D3D9_H_ )
#	include <D3DX9math.h>
#	include <D3DX9math.inl>
#else
#	include <D3DX10math.h>
#	include <D3DX10math.inl>
#endif
